Juxt, 2012 


Project Scope:

Brand Development
Concept Development
Story Development
Animation Direction
Branded Content
User Experience Design
iPad/iPhone Game Design & Dev
Web site Design & Dev
Social Channel Design




Zombie Rods wasn't just a project; it was a team's rebellion against downtime, a surge of entrepreneurial energy. We aimed to create a revenue-generating product, a testament to our collective creative power.

ZOMBIE RODS
iOS GAME






With the brilliant Sebastian Bettencourt's striking illustrations and Brian Miller's support on the video, we partnered with Laser Squirrel to unleash our creative arsenal. We crafted a visceral brand, an intuitive user experience, a visually explosive interface, and dynamic VFX, ensuring every detail resonated with our vision.

Zombie Rods, a thrilling fusion of 2D shooter and driver game, plunged players into a zombie-infested world, where hot rod stunts and undead mayhem collided. To amplify the launch, we unleashed a barrage of brand assets: adrenaline-pumping trailers, a vibrant social presence, an immersive HTML5 website, and collectible merchandise. Zombie Rods wasn't just a game; it was a statement of our team's ingenuity.























































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