Juxt, 2012
Project Scope:
Brand Development
Concept Development
Story Development
Animation Direction
Branded Content
User Experience Design
iPad/iPhone Game Design & Dev
Web site Design & Dev
Social Channel Design
With Zombie Rods, we used some rare downtime to tap the entrepreneurial spirit of the team. We set out to create our own product with the prospect of generating revenue to recapture the cost of the time invested.
ZOMBIE RODS
iOS GAME
Special Thanks to
The incredibly talented Sebastian Bettencourt for the amazing illustration work and Brian Miller for his support on the illustrations for the video.
The incredibly talented Sebastian Bettencourt for the amazing illustration work and Brian Miller for his support on the illustrations for the video.
Partnering with some friends at Laser Squirrel, for the development, we focused our efforts on what we do best: Create. We crafted the brand, user experience, visual interface, VFX, and oversaw developments to ensure quality.
Zombie Rods combined aspects of both a 2D shooter and 2D driver game, as players hunt down a plethora of zombies pulling off insane tricks in their hot rod along the way.
To support the launch, we created several brand assets including: trailer videos, social presences, a rich interactive HTML5 website, stickers and branded apparel.
Zombie Rods combined aspects of both a 2D shooter and 2D driver game, as players hunt down a plethora of zombies pulling off insane tricks in their hot rod along the way.
To support the launch, we created several brand assets including: trailer videos, social presences, a rich interactive HTML5 website, stickers and branded apparel.